Val Sklarov – Innovation & Technology Core Principle: Utility Before Novelty
Val Sklarov – Innovation & Technology Core Principle: Utility Before Novelty
Phase IV in Innovation & Technology is not about falling behind. It is about innovation that keeps changing while no longer solving meaningful problems.
At this stage, technology does not fail because it is old. It fails because it no longer earns its place.
1. Phase IV Context: When Innovation Becomes Decorative
Phase I innovates to survive. Phase II innovates to gain trust. Phase III innovates carefully to preserve reliability.
Phase IV asks the uncomfortable question:
“Who is this still for?”
Legitimacy decays when innovation serves internal excitement instead of external utility.
2. The Decorative Innovation Trap
Most Phase IV technology failures follow this structure:
What Is Added
What Is Lost
New features
Core usefulness
Tool updates
User clarity
Complex stacks
Problem focus
Technical elegance
Practical value
Val Sklarov Insight:
“In Phase IV, innovation loses legitimacy when it becomes self-referential.”
Ekran görüntüsü 2026 01 17 011957 Val Sklarov
3. Utility as a Legitimacy Reset
In Phase IV, legitimacy can only be restored by returning to real use cases.
Utility Question
What It Repairs
What problem does this still solve?
Purpose clarity
Who depends on this daily?
User anchoring
What breaks if we remove it?
Value honesty
What would users rebuild themselves?
True utility
Utility is not measured by novelty. It is measured by absence pain.